mmm is not the www, because it runs on MoonScript.
You can find the source code of everything here.
Most of the inner-workings of this page are documented in mmmfs.
about me
i am s-ol bekic, a designer and creative technologist currently based in milano.
if you are looking for an overview over my work or skillset, take a look at my portfolio.
blog
- 2022-05-20 - Developing for CircuitPython with git-worktree
- 2021-11-28 - Automatically Placing Components in KiCAD using Centroid Files
- 2019-10-26 - Why I'm running a personal URL shortening service
- 2019-07-12 - Aspect-ratio independent UIs
- 2019-03-27 - my self-hosted Virtual Home
- 2017-07-04 - Stretching Gates
- 2017-06-28 - Clicks, Clocks and Triggers
- 2017-06-26 - Video Synth Research
- 2016-05-29 - LÖVE, Lua, Photoshop + Games
- 2015-08-25 - Ludum Dare 33: "The Monster Within" post-mortem
- 2015-08-08 - Automating my Rice
- 2015-06-29 - Stencils 101
- 2015-06-27 - Challenging myself
also check out my weekly posts for the 2020 FabAcademy on my fabcloud page.
research
- realities: exploring the nesting relationships of virtual and other realities
- mmmfs: a file, operating and content-management system to live in (powers this site)
- watch-cad: immediate-mode scripting for direct-manipulation of graphics
- alivecoding: livecoding with persistent expressions
games
- Fake Artist : quarantine implementation of a bluffing-drawing game.
- Zebra Painting : a small reaction/dexteriy game about painting zebras. [AGBIC 2018]
- The Sacculos Saga : a series of Point-and-Click minigames with a common structure.[Ludum Dare 42]
- Channel 83: a last-gen entertainment experience : a low-fi raycasting shooter. [Ludum Dare 36]
- Plonat Atek : a sound-only breakout game, displayable on an oscilloscope and realized in the PureData visual programming environment. [Ludum Dare 38]
- IYNX : a narrative, tangible, physical puzzle incorporating digital elements. [semester project]
- Moving Out : a QWOP-y platformer in which you play a room. [Ludum Dare 37]
- Lorem Ipsum : a labyrinth game concering medialisation and multiple viewpoints. developed with the ForChange research alliance.[GamesForChange ]
- 視能訓練キット | vision-training-kit : a puzzle game based on a famicase cartridge design. [AGBIC 2016]
- I looked at the sky and saw two shooting stars but couldn't come up with a wish : a narrative point-and-click adventure. [semester project]
- The Monster Within : a top down action brawler with a twist. [Ludum Dare 33]
- Curved Curse : a dungeon shooter with an unconventional gun. [Ludum Dare 32]
- Gary, the green-legged Giraffe : a slightly psychedelic physics puzzler with gary, a green-legged giraffe.
other projects
- 0xC.pad: a macropad with hexagonal keys
- themer: colorscheme generator and manager for your desktop.
- btrktrl: a FPGA-based modular MIDI/OSC control surface
- chimpanzee_bukkaque: a ludic mesh of home-built interactive sound devices, circuit bent toys and an improvisational live performance.
- HowDoIOS: dcpu-16 operating system.
- VJmidiKit: MIDI-reactive realtime visual effects platform.
- iii-telefoni: an experiment on human communication.
- demoloops: geometric 2d and 3d looping animations.
- gayngine: photoshop-document-based 2d game engine.
- vcv_mods: Plugins for VCV Rack, designed for Oscilloscope Music.
various experiments
- glitch_cube: program interpreting random parts of itself as textures for a cube.
- torus4d: Attempt at rendering a spiral pattern on a 4d meta-torus.
- center_of_mass: Fonts aligned by Center-of-Mass
- parallax_panels: A Parallax SVG Viewer, for Prototyping (Eurorack) Panels