Homemmm​.s‑ol.nu

fun projects with mostly code
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hey there!

I’m s-ol bekic, a designer and creative technologist currently based in milano.
I like hacking on and learning about as much of our technologic stack as possible, from mechanical design and manufacturing, to electronics and software.

blog

I write blog posts or short articles sometimes. Here's the five latest posts:

projects

  • glsl-view

    software tool visual
    a GLSL shader host with an OSC interface that supports loading videos as 3D textures and streaming realtime video.
  • alv

    software tool music visual
    Lispy livecoding language with dataflow semantics and "persistent expressions".
  • flash memory necklace

    hardware fashion collab
    a pendant that holds a precious microSD card.
  • wrist fpv camera

    hardware visual
    playing with wireless micro cameras, analog video transmission and unorthodox viewpoints.
  • LiPo series charging board

    hardware tool
    a balance charging board for 6x1S, 2x3S or 3x2S LiPo batteries.
  • Harold Halibut

    collab game
    a handmade narrative game about friendship, and life on a city-sized spaceship submerged in an alien ocean.
  • t937-serial

    hardware software tool
    reverse-engineered cross-platform software for the Puhui T-937/M reflow oven.
  • 0x33.board

    music hardware product
    a 48-key isomorphic MIDI key controller.
  • isomorpic-kb-explorer

    software music tool
    a web-based tool to visualize different hexagonal music layouts.
  • electric-sudoku

    software experiment

    a realtime multi-room multiplayer sudoku, built to try electric-clojure.

  • RPG dice box

    hardware
    a 3d-printed container for my Ironsworn dice.
  • cylindrical container

    hardware
    trying out a thread die for the first time on the lathe.
  • legamast

    hardware game

    A lasercut clone of the two-player board game “Quarto”.

  • LaWaBox

    hardware tool
    A laser-cut vaccum-table box for holding stencils down onto PCBs for solder paste application.
  • 0xC.pad

    hardware product
    a colorful macropad with hexagonal keys.
  • strap clamps

    hardware tool
    first steps with a manual milling machine.
  • 24h Berlin lap counter

    hardware software collab

    a lap-counter and scoreboard for a 24h Cargobike Race in Berlin.

  • SubV

    software tool experiment
    transparent RISC-V assembly language inspired by SubX.
  • openxr-zig

    software tool
    Zig bindings for OpenXR.
  • fedidag

    software experiment
    mapping discussions as directed graphs (DAGs).
  • 0x2C.board

    music hardware experiment
    a split computer keyboard / isomorphic MIDI controller. my FabAcademy final project.
  • SBP PCB autolevel

    hardware software tool
    matrix probing / bed leveling tools to enable milling of larger PCBs on ShopBot machines.
  • camera cooling mount

    hardware tool
    a fan mount to fix the poor thermals of my camera.
  • Fake Artist

    game
    quarantine implementation of a bluffing-drawing game.
  • btrktrl

    hardware scrap concept
    a modular MIDI/OSC control surface based on the iCE40 UP5K FPGA.
  • watch-cad

    software concept
    immediate-mode scripting for direct-manipulation of graphics.
  • Vectronom booth

    hardware software collab
    integrating a realtime speedrunning leaderboard and RGB lighting into our game for a fair booth. Also, PCB Keychains!
  • parallax synth panels

    hardware concept
    prototyping (Eurorack) Panels with a parallax SVG viewer.
  • Vectronom

    collab music game
    a hypnotic puzzle game about music, geometry and flow.
  • themer

    software tool
    colorscheme generator and manager for your desktop.
  • gpWFC

    software tool

    GPU-accelerated Wave Function Collapse implementation.

  • Zebra Painting

    game
    a small reaction/dexteriy game about painting zebras.
  • The Sacculos Saga

    jam game collab
    a series of Point-and-Click minigames with a common structure.
  • VJmidiKit

    software visual tool
    MIDI-reactive realtime visual effects platform.
  • VCVRack Modules

    software music tool
    plugins for VCV Rack, designed for Oscilloscope Music.
  • center_of_mass

    software experiment
    fonts aligned by Center-of-Mass.
  • glitch_cube

    software experiment
    program interpreting random parts of itself as textures for a cube.
  • demoloops

    software visual
    geometric 2d and 3d looping animations.
  • torus4d

    software experiment
    Attempt at rendering a spiral pattern on a 4d meta-torus.
  • gayngine

    tool game software
    photoshop-document-based 2d game engine.
  • CHANNEL 83

    jam game
    a last-gen entertainment experience.
  • Chimpanzee Bukkaque

    music hardware collab
    a ludic mesh of home-built interactive sound devices, circuit bent toys and an improvisational live performance.
  • Plonat Atek

    hardware software jam game
    a sound-only breakout game, displayable on an oscilloscope and realized in the PureData visual programming environment.
  • IYNX

    hardware software game collab
    a narrative, tangible, physical puzzle incorporating digital elements.
  • Moving Out

    jam game collab
    a QWOP-y platformer in which you play a room.
  • Lorem Ipsum

    game collab
    a labyrinth game concering medialisation and multiple viewpoints. developed with the ForChange research alliance.
  • 視能訓練キット

    jam game
    a puzzle game based on a famicase cartridge design.
  • I looked at the sky and saw two shooting stars but couldn't come up with a wish

    game collab
    a narrative point-and-click adventure.
  • The Monster Within

    jam game collab
    a top down action brawler with a twist.
  • Curved Curse

    jam game collab
    a dungeon shooter with an unconventional gun.
  • Gary, the green-legged Giraffe

    game
    a slightly psychedelic physics puzzler with gary, a green-legged giraffe.
  • HowDoIOS

    software scrap
    a hobby operating system for the dcpu-16 fantasy computer.